In Real Life I Wouldn’t Hurt a Fly is a short story for Perihelion SF that was inspired by my lifelong love of video games. The agency got a few toys over the last couple of years: we tried out an Oculus Rift (didn’t work with our Macs), Google Cardboard (really cool! if low res) and a Playstation VR set. The future of gaming, maybe–and you can experience something pretty close to that with Zero Latency in Melbourne, where you wear Oculus sets while physically moving through a warehouse space. Try it if you’re in Melbourne and if you aren’t too shortsighted! I’ve heard that it’s awesome. I hope you like this story (x).
In Real Life I Wouldn’t Hurt a Fly Stats
Submitted: 22 February 2017
Acceptance: 21 March 2017
Contract Received: 25 March 2017
Published: May 2017